Love Rockstar GamesW! In their first video in a series of 5, they explain what techniques they use to create the cinematic experience of this 3rd person story-driven shooter. Shit is mad decent!
More info at rockstargames.com.
Via Gamekings
Love Rockstar GamesW! In their first video in a series of 5, they explain what techniques they use to create the cinematic experience of this 3rd person story-driven shooter. Shit is mad decent!
More info at rockstargames.com.
Via Gamekings
Kevin RoseW interviews the founder FoursquareW, Dennis CrowleyW. They talk about entrepreneurship and the history & future of Foursquare. Good stuff!
In his interview with Brian Seth Hurst, the always inspiring Mike Monello of Campfire has an indepth talk about producing multi-platform stories. They discuss Campfire’s new work for Game of ThronesW, the importance of a story, entrepreneurship and need to experiment within your productions. Definitely worth your time if you’re into this kind of stuff!
Part 1
New Edition of StoryCentric Features Mike Monello, Founding Partner and Executive Creative Director of Campfire, Discussing His from Tracy Swedlow on Vimeo.
Part 2
StoryCentric Features Part II of Brian Seth Hurst’s Interview with Mike Monello, Founding Partner and Executive Creative Directo from Tracy Swedlow on Vimeo.
Via Mike Monello
The Johnny Cash Project, a must see!
Via Rosanne
The masters at Campfire explain in this case study, for a viral campaign for the second season of The Colony (U.S. TV series)W, how they used social media to immerse the users in a online fictional world where a worlwide pandemicW takes place.
Via Campfire
Brilliant cinematic trailer for the zombie game Dead IslandW.
Via Gamekings (Jeuhhhhhhhh!)
Star WarsW maybe The ForceW that binds us, NerdsW. Mr. Plinkett tells us why the new Star Wars Trilogy is so bad compared to the original trilogy. By using his thorough knowledge of film-theory & narration, he painfully dissects the mishaps of the new Trilogy. I embedded the The Phantom MenaceW as a teaser, for all the reviews, go over to RedLetterMedia. A must see IMHOW!
The Phantom Menace review by Mr. Plinkett
Via Jeff Cannata
In the fall of 2011 Rockstar GamesW will release the LA NoireW. In this game you are a detective who has to solve a murder mystery. By interrogating people you have to find out if they are telling the truth or that they are lying. By using lots of camera’s in specialized room they are now able to capture the emotional expressions of the actors/characters unlike we have seen before. In the video below they go more indepth how this technique works. Awesome stuff!
Via Engadget
In this really interesting TEDxW talk from Seth Priebatsch, the Chief Ninja @ SCVNGR (a game-layer on top of the “real” world). In his talk he explaines how these real-life game mechanics work. Interesting stuff. He states that this decade was the decade of social and the coming decade the decade of games. Enemy RC-XD spotted!
Via Mashable
“How to play” SCVNGR video after the break.