Love Rockstar GamesW! In their first video in a series of 5, they explain what techniques they use to create the cinematic experience of this 3rd person story-driven shooter. Shit is mad decent!
More info at rockstargames.com.
Via Gamekings
Love Rockstar GamesW! In their first video in a series of 5, they explain what techniques they use to create the cinematic experience of this 3rd person story-driven shooter. Shit is mad decent!
More info at rockstargames.com.
Via Gamekings
In his interview with Brian Seth Hurst, the always inspiring Mike Monello of Campfire has an indepth talk about producing multi-platform stories. They discuss Campfire’s new work for Game of ThronesW, the importance of a story, entrepreneurship and need to experiment within your productions. Definitely worth your time if you’re into this kind of stuff!
Part 1
New Edition of StoryCentric Features Mike Monello, Founding Partner and Executive Creative Director of Campfire, Discussing His from Tracy Swedlow on Vimeo.
Part 2
StoryCentric Features Part II of Brian Seth Hurst’s Interview with Mike Monello, Founding Partner and Executive Creative Directo from Tracy Swedlow on Vimeo.
Via Mike Monello
The Johnny Cash Project, a must see!
Via Rosanne
En ik was gisteren bij een screening van IDFX (cultvideotheek in Breda en Rotterdam) met allemaal shorts van B-movies en underground tot trasher films. en daar kwamen we werk van Martha Colburn tegen. < mooie ruwe stijl
hier een ander werk van haar
Brilliant cinematic trailer for the zombie game Dead IslandW.
Via Gamekings (Jeuhhhhhhhh!)
Other blogger Lenno showed me this today!
Star WarsW maybe The ForceW that binds us, NerdsW. Mr. Plinkett tells us why the new Star Wars Trilogy is so bad compared to the original trilogy. By using his thorough knowledge of film-theory & narration, he painfully dissects the mishaps of the new Trilogy. I embedded the The Phantom MenaceW as a teaser, for all the reviews, go over to RedLetterMedia. A must see IMHOW!
The Phantom Menace review by Mr. Plinkett
Via Jeff Cannata
In the fall of 2011 Rockstar GamesW will release the LA NoireW. In this game you are a detective who has to solve a murder mystery. By interrogating people you have to find out if they are telling the truth or that they are lying. By using lots of camera’s in specialized room they are now able to capture the emotional expressions of the actors/characters unlike we have seen before. In the video below they go more indepth how this technique works. Awesome stuff!
Via Engadget