Yesterday we talked about Kooaba, with their visual search app and API . Today here is Omoby, a visual search app from IQ Engines with also an API :). Developers open your notepads!
Via Mashable
Yesterday we talked about Kooaba, with their visual search app and API . Today here is Omoby, a visual search app from IQ Engines with also an API :). Developers open your notepads!
Via Mashable
Kooaba, a Swiss image recognition start-up, yesterday announced their APIW. The concept is simple, you take a picture of an item (CD, book, filmposter, etc.) and Kooaba finds you al the information known about that item. With them now opening it up with an API with a database that has 10 million images. I see dead people, …ehm possibilities :).
Via TechCrunch
Penguin BooksW gives, in the video below, an insight in their upcoming interactive eBooksW they are developing for the iPadW. Inspiring stuff.
Via 9to5mac
Een korte & krachtige interactieve ervaring….‘Underfull’

The Angry Video Game NerdW discusses this time the game SwordquestW from AtariW, a transmedial experience with a lot of mystery…
It is called g-speak spatial operating environment and developed by Oblong. One of the founders was a science advisor on Minority ReportW. Drool is go!
g-speak overview 1828121108 from john underkoffler on Vimeo.
oblong’s tamper system 1801011309 from john underkoffler on Vimeo.
Via 9t05mac
Amazing documentary from the BBCW about the synthesizer and it’s role in British pop-culture.
Part 1
Part 2 - 9 after the break!
Via BoingBoing
i’m asking myself where i’ve been, because before last week i had never heard of it.
going through the WebKit sources, i noticed several filenames containing OpenGL-terminology.
names like DOMWebGLTexture.h, JSWebGLShader.cpp, JSWebGLRenderingContext.h etc..
some googling brought me to the khronos site, where a draft specification can be found.
WebGL - OpenGL ES 2.0 for the Web. WebGL is a royalty-free, cross-platform API that brings OpenGL ES 2.0 to the web as a 3D drawing context within HTML, exposed as low-level Document Object Model interfaces. It uses the OpenGL shading language, GLSL ES, and can be cleanly combined with other web content that is layered on top or underneath the 3D content. It is ideally suited for dynamic 3D web applications in the JavaScript programming language, and will be fully integrated in leading web browsers.
It’s already (partly) functional in WebKit (Safari,Chrome) and Mozilla nightly builds.
Checkout this screen recording. (failed to embed the video??)
OpenGL and shaders with javascript •_+ yeah
Update:
looking at the specification i realise that the first draft was only published last December, so i’m not really the moron i thought..
it’s also interesting to note that the editor is “Chris Marrin (Apple Inc.)”.
Flattr is an interesting social micro-payment system from Peter SundeW, one of them scurvy dogs of The Pirate BayW.
Via BoingBoing
Die Antwoord (sweet FlashW site) from South AfricaW. JY RAP SOOS N POES!
Die Antwoord - Zef Side
Die Antwoord - Wat Pomp