Impressive tech demo by Microsoft ResearchW.
Via Engadget
Impressive tech demo by Microsoft ResearchW.
Via Engadget
En ik was gisteren bij een screening van IDFX (cultvideotheek in Breda en Rotterdam) met allemaal shorts van B-movies en underground tot trasher films. en daar kwamen we werk van Martha Colburn tegen. < mooie ruwe stijl
hier een ander werk van haar
Brilliant cinematic trailer for the zombie game Dead IslandW.
Via Gamekings (Jeuhhhhhhhh!)
Conductor: http://www.mta.me from Alexander Chen on Vimeo.
Conductor: http://www.mta.me from Alexander Chen on Vimeo.
At http://www.mta.me, Conductor turns the New York subway system into an interactive string instrument. Using the MTA’s actual subway schedule, the piece begins in realtime by spawning trains which departed in the last minute, then continues accelerating through a 24 hour loop. The visuals are based on Massimo Vignelli’s 1972 diagram.
more info.
Star WarsW maybe The ForceW that binds us, NerdsW. Mr. Plinkett tells us why the new Star Wars Trilogy is so bad compared to the original trilogy. By using his thorough knowledge of film-theory & narration, he painfully dissects the mishaps of the new Trilogy. I embedded the The Phantom MenaceW as a teaser, for all the reviews, go over to RedLetterMedia. A must see IMHOW!
The Phantom Menace review by Mr. Plinkett
Via Jeff Cannata
Very cool Kinect hacking, by using a beamer to create a realtime tracking projection, making your environment interactive!
Kinect Hadouken from Elliot Woods on Vimeo.
Via Engadget
IntelW‘s Research Lab has come up with a awesome idea to incorporate in toys. By using a KinectW like camera they can see shapes and give them contextual interaction with their environment.
This experiment gives a glimpse into the future which is really interesting. Are we going to shape all our experiences with rich interactive programmed content or is this a logical step in evolution? Anyhoe good busy Intel, it makes me think.
Via Engadget
Via 4D Fiction